Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:ACTION_DisableObjective (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> ScriptedAction >> ACTION_DisableObjective
Package: 
UnrealGame

ACTION_DisableObjective Complete objectives Created by Laurent Delayen © 2004, Epic Games, Inc. All Rights Reserved

Properties

Property group 'Action'

bClearInstigator

Type: bool

do not relay instigator. If Objective is completed, medal will not be given

Default value: True

bTriggerObjectiveInstantly

Type: bool

Trigger Objective Instantly

ObjectiveTag

Type: name


Internal variables

GO

Type: GameObjective


Default values

Property Value
ActionString "disable objective"

Functions

Events

PostBeginPlay

event PostBeginPlay (ScriptedSequence SS)

Overrides: ScriptedAction.PostBeginPlay


Other instance functions

GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor