Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ACTION_FreezeOnAnimEnd (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UE2Runtime Object >> ScriptedAction >> ACTION_PlayAnim >> ACTION_FreezeOnAnimEnd
Package: 
Gameplay
This class in other games:
UT2003, U2, UT2004

null

Instance functions[edit]

InitActionFor[edit]

function bool InitActionFor (ScriptedController C)

Overrides: ACTION_PlayAnim.InitActionFor


PawnPlayBaseAnim[edit]

function bool PawnPlayBaseAnim (ScriptedController C, bool bFirstPlay)

Overrides: ACTION_PlayAnim.PawnPlayBaseAnim


SetCurrentAnimationFor[edit]

function SetCurrentAnimationFor (ScriptedController C)

Overrides: ACTION_PlayAnim.SetCurrentAnimationFor