Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ACTION_PlayerViewShake (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> ScriptedAction >> ACTION_PlayerViewShake
Package: 
UT2k4Assault

ACTION_PlayerViewShake Shake player's view within radius. Against ViewShakes, it works client side Created by Laurent Delayen © 2004, Epic Games, Inc. All Rights Reserved

Properties

Property group 'Action'

Intensity

Type: int


Default value: 25

Radius

Type: float


Default value: 2000.0

Default values

Property Value
ActionString "PlayerViewShake"

Instance functions

GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor