My program doesn't have bugs. It just develops random features.
UE2:ACTION_SetCorona (UT2004)
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Object >> ScriptedAction >> ACTION_SetCorona |
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Properties
Property group 'Action'
bCorona
Type: bool
HideActorTag
Type: name
Instance functions
InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor