Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ACTION_SetHidden (UE2Runtime)

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UE2Runtime Object >> ScriptedAction >> ACTION_SetHidden
Package: 
Gameplay
This class in other games:
U2, UT2003, UT2004

null

Properties

Property group 'Action'

bHidden

Type: bool


HideActorTag

Type: name


Instance functions

InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor