UE2:ACTION_SetObjectiveActiveStatus (UT2004)

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UT2004 Object >> ScriptedAction >> ACTION_SetObjectiveActiveStatus
Package:
UnrealGame

null

Properties

Property group 'Action'

bActive

Type: bool


Default value: True

ObjectiveTag

Type: name


Default values

Property Value
ActionString "Change Objective's Active Status"

Instance functions

GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor