Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ACTION_SpawnActor (U2)

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U2 Object >> ScriptedAction >> ACTION_SpawnActor
Package: 
Legend
This class in other games:
UE2Runtime, UT2003, UT2004

null

Properties

Property group 'Action'

ActorClass

Type: class<Actor>


ActorTag

Type: name


bOffsetFromScriptedPawn

Type: bool


LocationOffset

Type: Object.Vector


RotationOffset

Type: Object.Rotator


Default values

Property Value
ActionString "Spawn actor"

Instance functions

GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor