Gah - a solution with more questions. – EntropicLqd

UE2:ACTION_TeleportToPoint (UE2Runtime)

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UE2Runtime Object >> ScriptedAction >> LatentScriptedAction >> ACTION_TeleportToPoint
Package: 
Gameplay
This class in other games:
UT2003, U2, UT2004

null

Properties

Property group 'Action'

bPlaySpawnEffect

Type: bool


DestinationTag

Type: name

tag of destination - if none, then use the ScriptedSequence

Internal variables

Dest

Type: Actor


Instance functions

InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: LatentScriptedAction.InitActionFor