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UE2:ACTION_TriggerEvent (UT2003)
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Object >> ScriptedAction >> ACTION_TriggerEvent |
- Package:
- Gameplay
- This class in other games:
- UE2Runtime, U2, UT2004
Fires a trigger event.
Properties
Property group 'Action'
Event
Type: name
The name of the event to fire.
Default values
Property | Value |
---|---|
ActionString | "trigger event" |
Instance functions
GetActionString
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
Returns the name of the trigger event in addition to the ActionString.
InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor
Triggers the specified event.