Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:ACTION_TurnTowardPlayer (UT2003)

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UT2003 Object >> ScriptedAction >> LatentScriptedAction >> ACTION_TurnTowardPlayer
Package: 
Gameplay
This class in other games:
UE2Runtime, U2, UT2004

null

Default values[edit]

Property Value
ActionString "Turn toward player"
bValidForTrigger False

Instance functions[edit]

GetMoveTargetFor[edit]

function Actor GetMoveTargetFor (ScriptedController C)

Overrides: LatentScriptedAction.GetMoveTargetFor


InitActionFor[edit]

function bool InitActionFor (ScriptedController C)

Overrides: LatentScriptedAction.InitActionFor


TurnToGoal[edit]

function bool TurnToGoal ()

Overrides: LatentScriptedAction.TurnToGoal