My program doesn't have bugs. It just develops random features.

UE2:ACTION_WaitForTimer (U2)

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U2 Object >> ScriptedAction >> LatentScriptedAction >> ACTION_WaitForTimer
Package: 
Legend
This class in other games:
UE2Runtime, UT2003, UT2004

null

Properties

Property group 'Action'

PauseTime

Type: float


Default values

Property Value
ActionString "Wait for timer"

Instance functions

CompleteWhenTimer

function bool CompleteWhenTimer ()

Overrides: LatentScriptedAction.CompleteWhenTimer


CompleteWhenTriggered

function bool CompleteWhenTriggered ()

Overrides: LatentScriptedAction.CompleteWhenTriggered


GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: LatentScriptedAction.InitActionFor