My program doesn't have bugs. It just develops random features.
UE2:ACTION_WaitForTimer (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> ScriptedAction >> LatentScriptedAction >> ACTION_WaitForTimer |
- Package:
- Legend
- This class in other games:
- UE2Runtime, UT2003, UT2004
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Properties
Property group 'Action'
PauseTime
Type: float
Default values
Property | Value |
---|---|
ActionString | "Wait for timer" |
Instance functions
CompleteWhenTimer
function bool CompleteWhenTimer ()
Overrides: LatentScriptedAction.CompleteWhenTimer
CompleteWhenTriggered
function bool CompleteWhenTriggered ()
Overrides: LatentScriptedAction.CompleteWhenTriggered
GetActionString
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: LatentScriptedAction.InitActionFor