I'm a doctor, not a mechanic
UE2:AIScript (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- This class in other games:
- UT2003, UT2004, U2, UE2Runtime
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
AIScript - used by Level Designers to specify special AI scripts for pawns placed in a level, and to change which type of AI controller to use for a pawn. AIScripts can be shared by one or many pawns. Game specific subclasses of AIScript will have editable properties defining game specific behavior and AI This is a built-in Unreal class and it shouldn't be modified.
Properties[edit]
Property group 'AIScript'[edit]
ControllerClass[edit]
Type: class<AIController>
NextScriptTag[edit]
Type: name
Tag of next ScriptedSequence
SkillModifier[edit]
Type: float
skill modifier (same scale as game difficulty)
Internal variables[edit]
NextScript[edit]
Type: AIScript
Instance functions[edit]
SpawnControllerFor[edit]
function SpawnControllerFor (Pawn P)