UE2:AdminIni (UT2004)
- Package:
- XAdmin
- Within class:
- PlayerController
- This class in other games:
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Class: XAdmin.AdminIni Parent: Engine.Admin
TODO: Implement <cmd> help for inline help text ?
Properties
AdminUser
Type: xAdminUser
ConfigSet
Type: GameConfigSet
Msg_AddedMutator
Type: string
Modifiers: localized
Default value: "Added '%Mutator%' to used mutator list."
Msg_AlreadyEdited
Type: string
Modifiers: localized
Default value: "Game Already being edited by Someone Else"
Msg_EditFailed
Type: string
Modifiers: localized
Default value: "Failed Starting To Edit"
Msg_EditingCancelled
Type: string
Modifiers: localized
Default value: "Editing Cancelled"
Msg_EditingClass
Type: string
Modifiers: localized
Default value: "Editing %Class%"
Msg_EditingCompleted
Type: string
Modifiers: localized
Default value: "Editing Completed"
Msg_ErrAddingMutator
Type: string
Modifiers: localized
Default value: "Error Adding '%Mutator%'To Used Mutator List"
Msg_ErrRemovingMutator
Type: string
Modifiers: localized
Default value: "Error Removing '%Mutator%' from used mutator List"
Msg_FinishGameEditFirst
Type: string
Modifiers: localized
Default value: "You must finish your Game Edit before restarting the map"
Msg_FinishGameRestart
Type: string
Modifiers: localized
Default value: "You must finish your Game Edit before changing or restarting the map"
Msg_GameNoSupportBots
Type: string
Modifiers: localized
Default value: "The current Game Type does not support Bots"
Msg_MapListNeedGameEdit
Type: string
Modifiers: localized
Default value: "You must use 'Game Edit' command before 'MapList' command"
Msg_MustEndGameEdit
Type: string
Modifiers: localized
Default value: "You must end your Game Edit first"
Msg_MutNeedGameEdit
Type: string
Modifiers: localized
Default value: "You must use 'Game Edit' command before 'Mutators' commands"
Msg_NoAddNamedBot
Type: string
Modifiers: localized
Default value: "Can only add named bots once the match has started"
Msg_NoBotGameFull
Type: string
Modifiers: localized
Default value: "Cannot add a bot, game is full."
Msg_NoBotsPlaying
Type: string
Modifiers: localized
Default value: "No bots are currently playing"
Msg_NoMutatorInUse
Type: string
Modifiers: localized
Default value: "No Mutators in use"
Msg_NotEditing
Type: string
Modifiers: localized
Default value: "You are not editing Game Settings, use 'Game Edit' first"
Msg_NoUnusedMuts
Type: string
Modifiers: localized
Default value: "Found no unused mutators"
Msg_RemovedMutator
Type: string
Modifiers: localized
Default value: "Removed '%Mutator%' From Used Mutator List"
Msg_SetBotNeedVal
Type: string
Modifiers: localized
Default value: "This command requires a numeric value between 0 and 32"
Msg_StatsNoBots
Type: string
Modifiers: localized
Default value: "Cannot control bots when Worlds Stats are enabled"
NextGameType
Type: string
Modifiers: protected
NextMutators
Type: string
Modifiers: protected
xManager
Type: AccessControlIni
Functions
Exec functions
Bots
Game
Mutators
User
Events
Created
Overrides: AdminBase.Created
Other instance functions
CanPerform
Overrides: AdminBase.CanPerform
DoLogin
Overrides: AdminBase.DoLogin
DoLogout
Overrides: AdminBase.DoLogout
DoSwitch
Overrides: AdminBase.DoSwitch
GotoNextMap
Overrides: AdminBase.GoToNextMap
MakeBotsList
MapListCommand
Overrides: AdminBase.MaplistCommand
RestartCurrentMap
Overrides: AdminBase.RestartCurrentMap
SendLoggedList
SendUserList