Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:AmmoAssaultRifle (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pickup >> Ammo >> U2AmmoPickup >> AmmoAssaultRifle |
Contents
- Package:
- U2Weapons
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ammoAssaultRifle.uc -- ammo for the Assault Rifle $Author: Sbrown $ $Date: 9/30/02 19:29 $ $Revision: 7 $
Default values
Property | Value |
---|---|
AmmoAmount | 75 |
CollisionHeight | 9.0 |
CollisionRadius | 11.0 |
InventoryType | Class'U2Weapons.ammoInvAssaultRifle' |
MaxDesireability | 0.24 |
PickupMessage | "You picked up an Assault Rifle clip." |
PickupSound | Sound'U2WeaponsA.AssaultRifle.AR_PickupAmmo' |
StaticMesh | StaticMesh'343M.Pickups.ammo_AR' |