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UE2:AmmoPickup (U2)

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U2 Object >> Actor >> Pickup >> PowerUpPickup >> AmmoPickup
Package: 
U2

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Default values

Property Value
AmmoUnits 25
Description "Ammo Pickup"
InventoryType Class'U2.AmmoPowerUp'
ParticleEffectA ParticleSalamander'Pickup_FX.ParticleSalamander8'
ParticleEffectB ParticleSalamander'Pickup_FX.ParticleSalamander10'
PickupMessage "You got an Ammo Pickup."
PickupSound Sound'U2A.Powerups.AmmoPowerUp'
Skins[0] Shader'XMPWorldItemsT.Items.metl_pickup_TDSD_001_Supply'
TransferRate 25

Instance functions

AnnouncePickup

function AnnouncePickup (Pawn Receiver)

Overrides: Pickup.AnnouncePickup


CheckForValidTouch

function bool CheckForValidTouch (Actor Other)


IsMissingDefaultInventory

function bool IsMissingDefaultInventory (Pawn PlayerPawn)


PawnInventoryWillRestoreFullSupplies

function bool PawnInventoryWillRestoreFullSupplies (Pawn P)


PawnNeedsSupplies

function bool PawnNeedsSupplies (Pawn P)


States

FallingPickup

FallingPickup.ValidTouch

function bool ValidTouch (Actor Other)

Overrides: Pickup.Pickup.ValidTouch


Pickup

Inherits from: Pickup.Pickup

Modifiers: auto

Pickup.ValidTouch

function bool ValidTouch (Actor Other)

Overrides: Pickup.Pickup.ValidTouch