There is no spoon

UE2:AnchorForce (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U2 Object >> Force >> AnchorForce
Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2XMP

$Author: Aleiby $ $Date: 3/08/02 9:51a $ $Revision: 3 $ Name: AnchorForce.uc Author: Aaron R Leiby Date: 6 April 2000 Description: Locks a particle's position relative to an Actor. How to use this class:

Properties[edit]

Property group 'AnchorForce'[edit]

bRotateWithActor[edit]

Type: bool


ParticleA[edit]

Type: Object.ParticleHandle

Modifiers: native

Affected particle.

RelativeActor[edit]

Type: Actor


RelativeOffset[edit]

Type: Object.Vector


Native functions[edit]

SetParticle[edit]

native simulated function SetParticle (Object.ParticleHandle Affected, Actor Relative)