My program doesn't have bugs. It just develops random features.
UE2:AnimNotify_Effect (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> AnimNotify >> AnimNotify_Effect |
- Package:
- Engine
- This class in other games:
- UT2004, U2, UE2Runtime
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Properties
Property group 'AnimNotify_Effect'
Attach
Type: bool
Bone
Type: name
DrawScale
Type: float
Default value: 1.0
DrawScale3D
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 1.0 |
Y | 1.0 |
Z | 1.0 |
EffectClass
OffsetLocation
Type: Object.Vector
OffsetRotation
Type: Object.Rotator
Tag
Type: name
Internal variables
LastSpawnedEffect
Type: Actor
Modifiers: private, transient
Valid only in the editor.