Cogito, ergo sum

UE2:AnimNotify_Scripted (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UE2Runtime Object >> AnimNotify >> AnimNotify_Scripted

Contents

Package: 
Engine
Direct subclasses:
AnimNotify_FireWeapon, AnimNotify_Trigger
This class in other games:
UT2003, U2, UT2004, UDK, UT3

null

Events[edit]

Notify[edit]

event Notify (Actor Owner)