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UE2:CrowdTrigger (UT2003)
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Class: XGame.CrowdTrigger Parent: Engine.Triggers
When triggered, tells a group of Crowd Pawns to play a given animation
Properties[edit]
Property group 'Crowd'[edit]
Anims[edit]
Type: array<AnimParams>
Modifiers: export, editinline
Info about what sequence to have the pawns play
MaxDelay[edit]
Type: float
Modifiers: export
Structs[edit]
AnimParams[edit]
Events[edit]
Trigger[edit]
Overrides: Actor.Trigger