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UE2:ArtifactHolder (U2)
Object >> Actor >> Decoration >> ArtifactHolder |
Contents
- Package:
- U2
- Direct subclasses:
- ArtifactHolderDefense, ArtifactHolderHealth, ArtifactHolderShield, ArtifactHolderSkill, ArtifactHolderStamina, ArtifactHolderWeaponDamage
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ArtifactHolder.uc - displays the artifacts sitting on the icon nodes.
Properties
Property group 'ArtifactHolder'
GlowEffects
Type: array<ParticleGenerator>
Particle templates for the artifact glows
Default value, index 0: ParticleSalamander'Artifact_Carry_FX.ParticleSalamander1'
Default value, index 1: ParticleSalamander'Artifact_Carry_FX.ParticleSalamander2'
TeamIndex
Type: int
number of team to which the holder belongs
Internal variables
ArtifactGlow
Type: ParticleGenerator
Description
Type: string
Base description of holder shown on hud
InventoryClass
artifact inventory class this holder can handle
PickupClass
what class of pickup to spawn when used
Default values
Property | Value | ||||
---|---|---|---|---|---|
bStatic | False | ||||
bUseCylinderCollision | True | ||||
CollisionHeight | 50.0 | ||||
CollisionRadius | 25.0 | ||||
PrePivot |
|
||||
RemoteRole | ROLE_None |
Functions
Events
Destroyed
Overrides: Decoration.Destroyed
Other instance functions
CreateGlow
DestroyGlow
GetDescription
Overrides: Actor.GetDescription
GetTeam
Overrides: Actor.GetTeam
SetTeam
Overrides: Actor.SetTeam