Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:AssaultProjectileAlt (U2)

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U2 Object >> Actor >> Projectile >> AssaultProjectileAlt
Package: 
Weapons

AssaultProjectileAlt.uc $Author: Aleiby $ $Date: 10/03/02 6:09p $ $Revision: 7 $

Properties

Sal

Type: ParticleSalamander


Default values

Property Value
Damage 175.0
DamageRadius 64.0
MaxSpeed 5000.0
MomentumTransfer 100000.0
MyDamageType Class'U2.AssaultDamage'
Speed 5000.0

Functions

Events

Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions

Explode

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal, Actor HitActor)

Overrides: Projectile.Explode