Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:AssaultProjectileAlt (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> AssaultProjectileAlt |
- Package:
- Weapons
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
AssaultProjectileAlt.uc $Author: Aleiby $ $Date: 10/03/02 6:09p $ $Revision: 7 $
Properties
Sal
Type: ParticleSalamander
Default values
Property | Value |
---|---|
Damage | 175.0 |
DamageRadius | 64.0 |
MaxSpeed | 5000.0 |
MomentumTransfer | 100000.0 |
MyDamageType | Class'U2.AssaultDamage' |
Speed | 5000.0 |
Functions
Events
Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions
Explode
Overrides: Projectile.Explode