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UE2:BallAttachment (UT2003)
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Object >> Actor >> InventoryAttachment >> WeaponAttachment >> xWeaponAttachment >> BallAttachment |
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Default values[edit]
Property | Value |
---|---|
bHeavy | True |
Mesh | Mesh'Weapons.BallLauncher_3rd' |
Functions[edit]
Events[edit]
ThirdPersonEffects[edit]
simulated event ThirdPersonEffects ()
Overrides: xWeaponAttachment.ThirdPersonEffects
Other instance functions[edit]
InitFor[edit]
function InitFor (Inventory I)
Overrides: InventoryAttachment.InitFor