Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:BelchFlames (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- SkaarjPack
- This class in other games:
- UT2003
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Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AmbientSound | Sound'GeneralAmbience.firefx11' | ||||||||
LifeSpan | 10.0 | ||||||||
mAttenKa | 0.5 | ||||||||
mGrowthRate | -16.0 | ||||||||
mLifeRange[0] | 0.15 | ||||||||
mLifeRange[1] | 0.2 | ||||||||
mMassRange[0] | -1.0 | ||||||||
mMassRange[1] | -1.2 | ||||||||
mNumTileColumns | 4 | ||||||||
mNumTileRows | 4 | ||||||||
mPosDev |
|
||||||||
mRegenRange[0] | 300.0 | ||||||||
mRegenRange[1] | 300.0 | ||||||||
mSizeRange[0] | 25.0 | ||||||||
mSizeRange[1] | 30.0 | ||||||||
mSpeedRange[0] | 0.0 | ||||||||
mSpeedRange[1] | 0.0 | ||||||||
mStartParticles | 0 | ||||||||
Physics | PHYS_Trailer | ||||||||
Skins[0] | Texture'EmitterTextures.MultiFrame.LargeFlames' | ||||||||
SoundRadius | 32.0 | ||||||||
SoundVolume | 190 | ||||||||
Style | STY_Translucent |