My program doesn't have bugs. It just develops random features.

UE2:BioDecal (UT2004)

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UT2004 Object >> Actor >> Projector >> xScorch >> BioDecal
Package: 
XEffects
This class in other games:
UT2003

null

Default values[edit]

Property Value
bClipStaticMesh True
CullDistance 7000.0
DrawScale 0.65
LifeSpan 6.0
ProjTexture Texture'xbiosplat'

Events[edit]

BeginPlay[edit]

simulated event BeginPlay ()

Overrides: Actor.BeginPlay