My program doesn't have bugs. It just develops random features.

UE2:BioDecal (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> Projector >> xScorch >> BioDecal
Package: 
XEffects
This class in other games:
UT2003

null

Default values

Property Value
bClipStaticMesh True
CullDistance 7000.0
DrawScale 0.65
LifeSpan 6.0
ProjTexture Texture'xbiosplat'

Events

BeginPlay

simulated event BeginPlay ()

Overrides: Actor.BeginPlay