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UE2:BitmapMaterial (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Material >> RenderedMaterial >> BitmapMaterial |
- Package:
- Engine
- Direct subclasses:
- ScriptedTexture, ShadowBitmapMaterial, Texture
- This class in other games:
- UE2Runtime, U2XMP, U2, UT2003
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Properties
Property group 'Texture'
UClamp
Type: int
Modifiers: const
UClampMode
Type: ETexClampMode
VClamp
Type: int
Modifiers: const
VClampMode
Type: ETexClampMode
Property group 'TextureFormat'
Format
Type: ETextureFormat
Modifiers: const, editconst
Internal variables
UBits
Type: byte
Modifiers: const
USize
Type: int
Modifiers: const
VBits
Type: byte
Modifiers: const
VSize
Type: int
Modifiers: const
Default values
Property | Value |
---|---|
MaterialType | 64 |
Enums
ETexClampMode
- TC_Wrap
- TC_Clamp
ETextureFormat
- TEXF_P8
- TEXF_RGBA7
- TEXF_RGB16
- TEXF_DXT1
- TEXF_RGB8
- TEXF_RGBA8
- TEXF_NODATA
- TEXF_DXT3
- TEXF_DXT5
- TEXF_L8
- TEXF_G16
- TEXF_RRRGGGBBB