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UE2:BombTargetMessage (UT2004)

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UT2004 Object >> Actor >> Info >> LocalMessage >> BombTargetMessage
Package: 
UnrealGame

The message displayed to a player when receiving a targeted (alt-fire) ball pass in Bombing Run.

Properties[edit]

TargetMessage[edit]

Type: string

Modifiers: localized

The message to display.

Default value: "Incoming Pass"

Default values[edit]

Property Value
bFadeMessage True
bIsConsoleMessage False
bIsUnique True
DrawColor
Member Value
A 200
B 200
G 200
R 200
Lifetime 1
PosY 0.65

Static functions[edit]

GetString[edit]

static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString

Returns the TargetMessage.