Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:Browser_RulesList (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> GUI >> GUIComponent >> GUIListBase >> GUIVertList >> GUIMultiColumnList >> Browser_RulesList
Package: 
XInterface
This class in other games:
UT2004

null

Properties

AdminEmailString

Type: string

Modifiers: localized


Default value: "Admin Email"

AdminNameString

Type: string

Modifiers: localized


Default value: "Server Admin"

BalanceTeamsString

Type: string

Modifiers: localized


Default value: "Bots Balance Teams"

DedicatedString

Type: string

Modifiers: localized


Default value: "Dedicated"

FalseString

Type: string

Modifiers: localized


Default value: "Disabled"

FriendlyFireString

Type: string

Modifiers: localized


Default value: "Friendly Fire"

GameSpeedString

Type: string

Modifiers: localized


Default value: "Game Speed"

GameStatsString

Type: string

Modifiers: localized


Default value: "UT2003 Stats"

GoalScoreString

Type: string

Modifiers: localized


Default value: "Goal Score"

listitem

Type: int


MinPlayersString

Type: string

Modifiers: localized


Default value: "Minimum Players (bots)"

MutatorString

Type: string

Modifiers: localized


Default value: "Mutator"

MyPage

Type: Browser_ServerListPageBase


MyServersList

Type: Browser_ServersList


NonDedicatedString

Type: string

Modifiers: localized


Default value: "Non-Dedicated"

PasswordString

Type: string

Modifiers: localized


Default value: "Requires Password"

PlayersBalanceTeamsString

Type: string

Modifiers: localized


Default value: "Balance Teams"

ServerModeString

Type: string

Modifiers: localized


Default value: "Server Mode"

TimeLimitString

Type: string

Modifiers: localized


Default value: "Time Limit"

TranslocatorString

Type: string

Modifiers: localized


Default value: "Translocator"

TrueString

Type: string

Modifiers: localized


Default value: "Enabled"

WeaponStayString

Type: string

Modifiers: localized


Default value: "Weapons Stay"

Default values

Property Value
ColumnHeadings[0] "Setting"
ColumnHeadings[1] "Value"
ExpandLastColumn True
InitColumnPerc[0] 0.25
InitColumnPerc[1] 0.25

Instance functions

InitComponent

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIMultiColumnList.InitComponent


InternalOnKeyEvent

function bool InternalOnKeyEvent (out byte Key, out byte State, float delta)

Overrides: GUIVertList.InternalOnKeyEvent


LocalizeRules

function string LocalizeRules (string code)


MyOnDrawItem

function MyOnDrawItem (Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected)