The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE2:Burned (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> DamageType >> Burned

Contents

Package: 
Gameplay
This class in other games:
RTNP, U1, UT, UT2004, UE2Runtime, U2

null

Default values[edit]

Property Value
bLocationalHit False
DeathString "%o was sauteed."
FlashFog
Member Value
X 800.0
Y 600.0
Z 240.0