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Difference between revisions of "UE2:Camera (UT2004)"
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A camera, used in UnrealEd. | A camera, used in UnrealEd. | ||
Latest revision as of 04:22, 10 December 2010
Object >> Actor >> Controller >> PlayerController >> Camera |
Contents
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A camera, used in UnrealEd.
Default values[edit]
Property | Value | ||||||||
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bDirectional | True | ||||||||
CollisionHeight | 39.0 | ||||||||
CollisionRadius | 16.0 | ||||||||
LightBrightness | 100.0 | ||||||||
LightRadius | 16.0 | ||||||||
Location |
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Texture | S_Camera |