Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Difference between revisions of "UE2:Camera (UT2004)"

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A camera, used in UnrealEd.
 
A camera, used in UnrealEd.
  

Latest revision as of 04:22, 10 December 2010

UT2004 Object >> Actor >> Controller >> PlayerController >> Camera

Contents

Package: 
Engine
This class in other games:
RTNP, U1, UT, U2, U2XMP, UE2Runtime, UT2003, UDK, UT3

A camera, used in UnrealEd.

Default values[edit]

Property Value
bDirectional True
CollisionHeight 39.0
CollisionRadius 16.0
LightBrightness 100.0
LightRadius 16.0
Location
Member Value
X -500.0
Y -300.0
Z 300.0
Texture S_Camera