I don't need to test my programs. I have an error-correcting modem.

UE2:CarnivalMGDamage (U2)

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U2 Object >> Actor >> DamageType >> CarnivalMGDamage

Contents

Package: 
U2

null

Default values

Property Value
DamageWeaponName "Carnival Turret"
DeathString "%o got lit up by %k's Carnival Turret."