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UE2:ChatRoomMessage (UT2004)

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UT2004 Object >> Actor >> Info >> LocalMessage >> ChatRoomMessage
Package: 
Engine

Created on: 08/18/2003 This class handles localized messages dealing with voice chatrooms.

Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved

Properties

AnonText

Type: string

Modifiers: localized


Default value: "Someone"

ChatRoomString

Type: string

Array size: 16

Modifiers: localized


Default value, index 0: "Invalid channel or channel couldn't be found: '%title%'"

Default value, index 1: "Already a member of channel '%title%'"

Default value, index 10: "No longer speaking on channel '%title%'"

Default value, index 11: "'%pri%' joined channel '%title%'"

Default value, index 12: "'%pri%' left channel '%title%'"

Default value, index 13: "Successfully banned '%pri%' from your personal chat channel"

Default value, index 14: "Voice-chat ban action not successful. No player with the specified ID was found"

Default value, index 15: "Voice chat is not enabled on this server"

Default value, index 16: "Channel '%title%' requires a password!"

Default value, index 17: "Incorrect password specified for channel '%title%'"

Default value, index 18: "You have been banned from channel '%title%'"

Default value, index 19: "Couldn't join channel '%title%'. Channel full!"

Default value, index 20: "You are not allowed to join channel '%title%'"

Default value, index 21: "Successfully joined channel '%title%'"

Default value, index 22: "You left channel '%title%'"

Default value, index 23: "Now speaking on channel '%title%'"

Static functions

AssembleMessage

static function string AssembleMessage (int Index, string ChannelTitle, optional PlayerReplicationInfo RelatedPRI)


IsConsoleMessage

static function bool IsConsoleMessage (int Index)

Overrides: LocalMessage.IsConsoleMessage