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UE2:ClipMarker (UT2003)
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ClipMarker.
These are markers for the brush clip mode. You place 2 or 3 of these in the level and that defines your clipping plane.
These should NOT be manually added to the level. The editor adds and deletes them on it's own.
Default values
Property | Value |
---|---|
bEdShouldSnap | True |
Texture | Texture'Engine.S_ClipMarker' |