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UE2:CodeMonkey functions (U2XMP)

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Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

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U2XMP Object >> UIHelper >> CodeMonkey (functions)

Contents

Functions[edit]

Instance functions[edit]

AdjustGore[edit]

function AdjustGore ()


ApplyVideoSettings[edit]

function ApplyVideoSettings ()


ClearLoadCache[edit]

function ClearLoadCache (LevelDesc Exclude)


ConstructDate[edit]

function string ConstructDate (LevelInfo Info)


CurrentDate[edit]

function string CurrentDate ()


CustomShadows[edit]

function CustomShadows ()


EndGame_LoadMenu[edit]

function EndGame_LoadMenu ()


EndGame_QuickLoad[edit]

function EndGame_QuickLoad ()


EndGame_RestartLevel[edit]

function EndGame_RestartLevel ()


GetActorDetailIndex[edit]

function int GetActorDetailIndex ()


GetAirControl[edit]

function float GetAirControl ()


GetApplyColor[edit]

function Object.Color GetApplyColor ()


GetAudioChannels[edit]

function float GetAudioChannels ()


GetAudioChannelsPct[edit]

function float GetAudioChannelsPct ()


GetAudioChannelsTotal[edit]

function int GetAudioChannelsTotal ()


GetAudioChannelsUnPct[edit]

function float GetAudioChannelsUnPct ()


GetAudioChannelsUsed[edit]

function int GetAudioChannelsUsed ()


GetAudioStat[edit]

function string GetAudioStat ()


GetBehindView[edit]

function bool GetBehindView ()


GetBlobShadows[edit]

function bool GetBlobShadows ()


GetBlurShadows[edit]

function bool GetBlurShadows ()


GetBPPIndex[edit]

function int GetBPPIndex ()


GetBrightness[edit]

function float GetBrightness ()


GetBroadcastObjectives[edit]

function bool GetBroadcastObjectives ()


GetContrast[edit]

function float GetContrast ()


GetCrosshairGlows[edit]

function bool GetCrosshairGlows ()


GetDecals[edit]

function bool GetDecals ()


GetDecoLayerDensity[edit]

function float GetDecoLayerDensity ()


GetDetailTextures[edit]

function bool GetDetailTextures ()


GetDifficulty[edit]

function int GetDifficulty ()


GetDifficultyIndex[edit]

function int GetDifficultyIndex ()


GetDifficultyText[edit]

function string GetDifficultyText ()


GetDisplayModes[edit]

function array<stringGetDisplayModes ()


GetDodging[edit]

function float GetDodging ()


GetDuckToggle[edit]

function bool GetDuckToggle ()


GetEnableShadows[edit]

function bool GetEnableShadows ()


GetEngineVersion[edit]

function string GetEngineVersion ()


GetFluidSurfaceDetail[edit]

function int GetFluidSurfaceDetail ()


GetFullscreen[edit]

function bool GetFullscreen ()


GetGameSpeed[edit]

function float GetGameSpeed ()


GetGamma[edit]

function float GetGamma ()


GetGoreLevelIndex[edit]

function int GetGoreLevelIndex ()


GetGoreLock[edit]

function bool GetGoreLock ()


GetInvertMouse[edit]

function bool GetInvertMouse ()


GetLeanToggle[edit]

function bool GetLeanToggle ()


GetLevelLoadAlpha[edit]

function float GetLevelLoadAlpha ()


GetLevelLoadPct[edit]

function float GetLevelLoadPct ()


GetLightSourceShadows[edit]

function bool GetLightSourceShadows ()


GetLookSpring[edit]

function bool GetLookSpring ()


GetMasterShadowDetailIndex[edit]

function int GetMasterShadowDetailIndex ()


GetMaxVisibleShadows[edit]

function float GetMaxVisibleShadows ()


GetMinFramerate[edit]

function string GetMinFramerate ()


GetMouseLook[edit]

function bool GetMouseLook ()


GetMouseSensitivity[edit]

function float GetMouseSensitivity ()


GetMouseSmoothing[edit]

function bool GetMouseSmoothing ()


GetMouseSpeed[edit]

function float GetMouseSpeed ()


GetMusicVolume[edit]

function float GetMusicVolume ()


GetObjectives[edit]

simulated function array<stringGetObjectives ()


GetParticleDensity[edit]

function float GetParticleDensity ()


GetRagdollDeaths[edit]

function float GetRagdollDeaths ()


GetRagdollIndex[edit]

function int GetRagdollIndex ()


GetReduceMouseLag[edit]

function bool GetReduceMouseLag ()


GetRefreshRate[edit]

function int GetRefreshRate ()


GetRes[edit]

function string GetRes ()


GetReverseStereo[edit]

function bool GetReverseStereo ()


GetRunToggle[edit]

function bool GetRunToggle ()


GetSaveGameDate[edit]

function string GetSaveGameDate (int Slot)


GetSaveGameDate0[edit]

function string GetSaveGameDate0 ()


GetSaveGameDate1[edit]

function string GetSaveGameDate1 ()


GetSaveGameDate2[edit]

function string GetSaveGameDate2 ()


GetSaveGameDate3[edit]

function string GetSaveGameDate3 ()


GetSaveGameDate4[edit]

function string GetSaveGameDate4 ()


GetSaveGameDate5[edit]

function string GetSaveGameDate5 ()


GetSaveGameDate6[edit]

function string GetSaveGameDate6 ()


GetSaveGameDate7[edit]

function string GetSaveGameDate7 ()


GetSaveGameDate8[edit]

function string GetSaveGameDate8 ()


GetSaveGameDate9[edit]

function string GetSaveGameDate9 ()


GetSaveGameDescription[edit]

function array<stringGetSaveGameDescription (int Slot)


GetSaveGameDescription0[edit]

function array<stringGetSaveGameDescription0 ()


GetSaveGameDescription1[edit]

function array<stringGetSaveGameDescription1 ()


GetSaveGameDescription2[edit]

function array<stringGetSaveGameDescription2 ()


GetSaveGameDescription3[edit]

function array<stringGetSaveGameDescription3 ()


GetSaveGameDescription4[edit]

function array<stringGetSaveGameDescription4 ()


GetSaveGameDescription5[edit]

function array<stringGetSaveGameDescription5 ()


GetSaveGameDescription6[edit]

function array<stringGetSaveGameDescription6 ()


GetSaveGameDescription7[edit]

function array<stringGetSaveGameDescription7 ()


GetSaveGameDescription8[edit]

function array<stringGetSaveGameDescription8 ()


GetSaveGameDescription9[edit]

function array<stringGetSaveGameDescription9 ()


GetSaveGameImage[edit]

function Texture GetSaveGameImage (int Slot)


GetSaveGameImage0[edit]

function Texture GetSaveGameImage0 ()


GetSaveGameImage1[edit]

function Texture GetSaveGameImage1 ()


GetSaveGameImage2[edit]

function Texture GetSaveGameImage2 ()


GetSaveGameImage3[edit]

function Texture GetSaveGameImage3 ()


GetSaveGameImage4[edit]

function Texture GetSaveGameImage4 ()


GetSaveGameImage5[edit]

function Texture GetSaveGameImage5 ()


GetSaveGameImage6[edit]

function Texture GetSaveGameImage6 ()


GetSaveGameImage7[edit]

function Texture GetSaveGameImage7 ()


GetSaveGameImage8[edit]

function Texture GetSaveGameImage8 ()


GetSaveGameImage9[edit]

function Texture GetSaveGameImage9 ()


GetSaveGameName[edit]

function string GetSaveGameName (int Slot)


GetSaveGameName0[edit]

function string GetSaveGameName0 ()


GetSaveGameName1[edit]

function string GetSaveGameName1 ()


GetSaveGameName2[edit]

function string GetSaveGameName2 ()


GetSaveGameName3[edit]

function string GetSaveGameName3 ()


GetSaveGameName4[edit]

function string GetSaveGameName4 ()


GetSaveGameName5[edit]

function string GetSaveGameName5 ()


GetSaveGameName6[edit]

function string GetSaveGameName6 ()


GetSaveGameName7[edit]

function string GetSaveGameName7 ()


GetSaveGameName8[edit]

function string GetSaveGameName8 ()


GetSaveGameName9[edit]

function string GetSaveGameName9 ()


GetShadowCullDistance[edit]

function float GetShadowCullDistance ()


GetShadowResIndex[edit]

function int GetShadowResIndex ()


GetShadowTraceDistance[edit]

function float GetShadowTraceDistance ()


GetShowSubtitles[edit]

function bool GetShowSubtitles ()


GetSkinDetailIndex[edit]

function int GetSkinDetailIndex ()


GetSoundVolume[edit]

function float GetSoundVolume ()


GetSwitchOnPickup[edit]

function bool GetSwitchOnPickup ()


GetTextureDetailIndex[edit]

function int GetTextureDetailIndex ()


GetUseCubemaps[edit]

function bool GetUseCubemaps ()


GetUseEAX[edit]

function bool GetUseEAX ()


GetUsePrecaching[edit]

function bool GetUsePrecaching ()


GetUseTrilinear[edit]

function bool GetUseTrilinear ()


GetUseTripleBuffering[edit]

function bool GetUseTripleBuffering ()


GetUseVSync[edit]

function bool GetUseVSync ()


GetViewBob[edit]

function float GetViewBob ()


HideHUD[edit]

function HideHUD ()


LoadGameSlot[edit]

function LoadGameSlot (int Slot)


LoadGameSlot0[edit]

function LoadGameSlot0 ()


LoadGameSlot1[edit]

function LoadGameSlot1 ()


LoadGameSlot2[edit]

function LoadGameSlot2 ()


LoadGameSlot3[edit]

function LoadGameSlot3 ()


LoadGameSlot4[edit]

function LoadGameSlot4 ()


LoadGameSlot5[edit]

function LoadGameSlot5 ()


LoadGameSlot6[edit]

function LoadGameSlot6 ()


LoadGameSlot7[edit]

function LoadGameSlot7 ()


LoadGameSlot8[edit]

function LoadGameSlot8 ()


LoadGameSlot9[edit]

function LoadGameSlot9 ()


LoadLevelDescriptions[edit]

function LoadLevelDescriptions ()


NULL[edit]

function NULL ()


PadNum[edit]

function string PadNum (int N)


Pause[edit]

function Pause ()


Pause_Objectives[edit]

function Pause_Objectives ()


Pause_withDraw[edit]

function Pause_withDraw ()


PlayMusic[edit]

function PlayMusic (string Song)


PlayMusic_Credits[edit]

function PlayMusic_Credits ()


QuickLoad[edit]

function QuickLoad ()


QuickLoadExists[edit]

function bool QuickLoadExists ()


QuickSave[edit]

function QuickSave ()


ResetKeyboard[edit]

function ResetKeyboard ()


ResetMenus[edit]

function ResetMenus ()


RestoreHUD[edit]

function RestoreHUD ()


SaveGameSlot[edit]

function SaveGameSlot (int Slot)


SaveGameSlot0[edit]

function SaveGameSlot0 ()


SaveGameSlot1[edit]

function SaveGameSlot1 ()


SaveGameSlot2[edit]

function SaveGameSlot2 ()


SaveGameSlot3[edit]

function SaveGameSlot3 ()


SaveGameSlot4[edit]

function SaveGameSlot4 ()


SaveGameSlot5[edit]

function SaveGameSlot5 ()


SaveGameSlot6[edit]

function SaveGameSlot6 ()


SaveGameSlot7[edit]

function SaveGameSlot7 ()


SaveGameSlot8[edit]

function SaveGameSlot8 ()


SaveGameSlot9[edit]

function SaveGameSlot9 ()


SetActorDetail0[edit]

function SetActorDetail0 ()


SetActorDetail1[edit]

function SetActorDetail1 ()


SetActorDetail2[edit]

function SetActorDetail2 ()


SetAirControl[edit]

function SetAirControl (float F)


SetAudioChannels[edit]

function SetAudioChannels (float F)


SetBehindView[edit]

function SetBehindView (bool B)


SetBlobShadows[edit]

function SetBlobShadows (bool B)


SetBlurShadows[edit]

function SetBlurShadows (bool B)


SetBPP16[edit]

function SetBPP16 ()


SetBPP32[edit]

function SetBPP32 ()


SetBrightness[edit]

function SetBrightness (float F)


SetBroadcastObjectives[edit]

function SetBroadcastObjectives (bool B)


SetContrast[edit]

function SetContrast (float F)


SetCrosshairGlows[edit]

function SetCrosshairGlows (bool B)


SetDecals[edit]

function SetDecals (bool B)


SetDecoLayerDensity[edit]

function SetDecoLayerDensity (float F)


SetDetailTextures[edit]

function SetDetailTextures (bool B)


SetDifficulty0[edit]

function SetDifficulty0 ()


SetDifficulty1[edit]

function SetDifficulty1 ()


SetDifficulty2[edit]

function SetDifficulty2 ()


SetDodging[edit]

function SetDodging (float F)


SetDuckToggle[edit]

function SetDuckToggle (bool B)


SetEnableShadows[edit]

function SetEnableShadows (bool B)


SetFluidSurfaceHigh[edit]

function SetFluidSurfaceHigh ()


SetFluidSurfaceLow[edit]

function SetFluidSurfaceLow ()


SetFullscreen[edit]

function SetFullscreen (bool B)


SetGameSpeed[edit]

function SetGameSpeed (float F)


SetGamma[edit]

function SetGamma (float F)


SetGoreLevel0[edit]

function SetGoreLevel0 ()


SetGoreLevel1[edit]

function SetGoreLevel1 ()


SetGoreLevel2[edit]

function SetGoreLevel2 ()


SetGoreLevel3[edit]

function SetGoreLevel3 ()


SetInvertMouse[edit]

function SetInvertMouse (bool B)


SetLeanToggle[edit]

function SetLeanToggle (bool B)


SetLightSourceShadows[edit]

function SetLightSourceShadows (bool B)


SetLookSpring[edit]

function SetLookSpring (bool B)


SetMasterShadowDetail[edit]

function SetMasterShadowDetail (int Level)


SetMasterShadowDetail0[edit]

function SetMasterShadowDetail0 ()


SetMasterShadowDetail1[edit]

function SetMasterShadowDetail1 ()


SetMasterShadowDetail2[edit]

function SetMasterShadowDetail2 ()


SetMasterShadowDetail3[edit]

function SetMasterShadowDetail3 ()


SetMasterShadowDetailX[edit]

function SetMasterShadowDetailX ()


SetMaxVisibleShadows[edit]

function SetMaxVisibleShadows (float F)


SetMinFramerate[edit]

function SetMinFramerate (string S)


SetMouseLook[edit]

function SetMouseLook (bool B)


SetMouseSensitivity[edit]

function SetMouseSensitivity (float F)


SetMouseSmoothing[edit]

function SetMouseSmoothing (bool B)


SetMouseSpeed[edit]

function SetMouseSpeed (float F)


SetMusicVolume[edit]

function SetMusicVolume (float F)


SetParticleDensity[edit]

function SetParticleDensity (float F)


SetRagdoll0[edit]

function SetRagdoll0 ()


SetRagdoll1[edit]

function SetRagdoll1 ()


SetRagdoll2[edit]

function SetRagdoll2 ()


SetRagdoll3[edit]

function SetRagdoll3 ()


SetRagdollDeaths[edit]

function SetRagdollDeaths (float F)


SetReduceMouseLag[edit]

function SetReduceMouseLag (bool B)


SetRefreshRate60[edit]

function SetRefreshRate60 ()


SetRefreshRate70[edit]

function SetRefreshRate70 ()


SetRefreshRate72[edit]

function SetRefreshRate72 ()


SetRefreshRate75[edit]

function SetRefreshRate75 ()


SetRefreshRate85[edit]

function SetRefreshRate85 ()


SetRes[edit]

function SetRes (string Res)


SetReverseStereo[edit]

function SetReverseStereo (bool B)


SetRunToggle[edit]

function SetRunToggle (bool B)


SetShadowCullDistance[edit]

function SetShadowCullDistance (float F)


SetShadowResHigh[edit]

function SetShadowResHigh ()


SetShadowResLow[edit]

function SetShadowResLow ()


SetShadowResMedium[edit]

function SetShadowResMedium ()


SetShadowResUltraHigh[edit]

function SetShadowResUltraHigh ()


SetShadowTraceDistance[edit]

function SetShadowTraceDistance (float F)


SetShowSubtitles[edit]

function SetShowSubtitles (bool B)


SetSkinDetailHigh[edit]

function SetSkinDetailHigh ()


SetSkinDetailLow[edit]

function SetSkinDetailLow ()


SetSkinDetailMedium[edit]

function SetSkinDetailMedium ()


SetSkinDetailUltraLow[edit]

function SetSkinDetailUltraLow ()


SetSoundVolume[edit]

function SetSoundVolume (float F)


SetSwitchOnPickup[edit]

function SetSwitchOnPickup (bool B)


SetTextureDetailHigh[edit]

function SetTextureDetailHigh ()


SetTextureDetailLow[edit]

function SetTextureDetailLow ()


SetTextureDetailMedium[edit]

function SetTextureDetailMedium ()


SetTextureDetailUltraLow[edit]

function SetTextureDetailUltraLow ()


SetUseCubemaps[edit]

function SetUseCubemaps (bool B)


SetUseEAX[edit]

function SetUseEAX (bool B)


SetUsePrecaching[edit]

function SetUsePrecaching (bool B)


SetUseTrilinear[edit]

function SetUseTrilinear (bool B)


SetUseTripleBuffering[edit]

function SetUseTripleBuffering (bool B)


SetUseVSync[edit]

function SetUseVSync (bool B)


SetViewBob[edit]

function SetViewBob (float F)


ShadowUpdateDisable[edit]

function ShadowUpdateDisable ()


ShadowUpdateEnable[edit]

function ShadowUpdateEnable ()


SoundReboot[edit]

function SoundReboot ()


StopMusic[edit]

function StopMusic ()


SuperUpdateShadows[edit]

function SuperUpdateShadows ()


TriggerEvent[edit]

function TriggerEvent (name Event)


TriggerLevelChange[edit]

function TriggerLevelChange ()


TriggerSpecialCreditsParticles_blue[edit]

function TriggerSpecialCreditsParticles_blue ()


TriggerSpecialCreditsParticles_gold[edit]

function TriggerSpecialCreditsParticles_gold ()


TriggerSpecialCreditsParticles_purple[edit]

function TriggerSpecialCreditsParticles_purple ()


TriggerSpecialCreditsParticles_yellow[edit]

function TriggerSpecialCreditsParticles_yellow ()


TutorialGetOpponentName[edit]

function string TutorialGetOpponentName ()


TutorialGetOpponentScore[edit]

function string TutorialGetOpponentScore ()


TutorialGetPlayerName[edit]

function string TutorialGetPlayerName ()


TutorialGetPlayerScore[edit]

function string TutorialGetPlayerScore ()


UnPause[edit]

function UnPause ()


UnPause_Objectives[edit]

function UnPause_Objectives ()


UnPause_withDraw[edit]

function UnPause_withDraw ()


UpdateShadows[edit]

function UpdateShadows ()