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UE2:CollisionProxy (U2)
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CollisionProxy.uc
Properties[edit]
TouchTarget[edit]
Type: Actor
Default values[edit]
Property | Value |
---|---|
bHidden | True |
CollisionHeight | 1.0 |
CollisionRadius | 1.0 |
RemoteRole | ROLE_None |
Functions[edit]
Events[edit]
Touch[edit]
event Touch (Actor Other)
Overrides: Actor.Touch
UnTouch[edit]
event UnTouch (Actor Other)
Overrides: Actor.UnTouch
Other instance functions[edit]
CP_SetCollision[edit]
function CP_SetCollision (optional bool bNewColActors, optional bool bNewBlockActors, optional bool bNewBlockPlayers)
CP_SetCollisionSize[edit]
CP_SetLocation[edit]
function CP_SetLocation (Object.Vector NewLocation)
CP_SetTouchTarget[edit]
function CP_SetTouchTarget (Actor NewTouchTarget)