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UE2:CrowdTrigger (UT2003)

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UT2003 Object >> Actor >> Triggers >> CrowdTrigger
Package: 
XGame
This class in other games:
UT2004

Class: XGame.CrowdTrigger Parent: Engine.Triggers

When triggered, tells a group of Crowd Pawns to play a given animation

Properties

Property group 'Crowd'

Anims

Type: array<AnimParams>

Modifiers: export, editinline

Info about what sequence to have the pawns play

MaxDelay

Type: float

Modifiers: export


Structs

AnimParams

name SeqName 
float Rate 
float TweenTime 
float OffsetClamp 

Events

Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger