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UE2:CrowdTrigger (UT2003)
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Class: XGame.CrowdTrigger Parent: Engine.Triggers
When triggered, tells a group of Crowd Pawns to play a given animation
Properties
Property group 'Crowd'
Anims
Type: array<AnimParams>
Modifiers: export, editinline
Info about what sequence to have the pawns play
MaxDelay
Type: float
Modifiers: export
Structs
AnimParams
Events
Trigger
Overrides: Actor.Trigger