My program doesn't have bugs. It just develops random features.

UE2:Crushed (UT2003)

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UT2003 Object >> Actor >> DamageType >> Crushed

Contents

Package: 
Engine
This class in other games:
U2, UE2Runtime, U2XMP, UT2004

null

Default values

Property Value
bAlwaysGibs True
bArmorStops False
bLocationalHit False
DeathString "%o was crushed by %k."
FemaleSuicide "%o was crushed."
GibPerterbation 1.0
MaleSuicide "%o was crushed."