My program doesn't have bugs. It just develops random features.
UE2:CylinderBuilder (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> BrushBuilder >> CylinderBuilder |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
CylinderBuilder: Builds a 3D cylinder brush.
Properties
Property group 'CylinderBuilder'
AlignToSide
Type: bool
Default value: True
GroupName
Type: name
Default value: 'Cylinder'
Height
Type: float
Default value: 256.0
Hollow
Type: bool
InnerRadius
Type: float
Default value: 384.0
OuterRadius
Type: float
Default value: 512.0
Sides
Type: int
Default value: 8
Default values
Property | Value |
---|---|
BitmapFilename | "BBCylinder" |
ToolTip | "Cylinder" |
Functions
Events
Build
event bool Build ()
Overrides: BrushBuilder.Build