UE2:DMRosterBeatTeam (UT2004): Difference between revisions
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{{infobox class | {{infobox class | ||
| package = XGame | | package = XGame | ||
| parent1 = | | parent1 = xDMRoster | ||
| parent2 = | | parent2 = DMRoster | ||
| parent3 = | | parent3 = UnrealTeamInfo | ||
| parent4 = TeamInfo | | parent4 = TeamInfo | ||
| parent5 = | | parent5 = ReplicationInfo | ||
| parent6 = | | parent6 = Info | ||
| parent7 = | | parent7 = Actor | ||
}} | }} | ||
This special roster subclass is used to populate an enemy team with the player's selected teammates. | This special roster subclass is used to populate an enemy team with the player's selected teammates. |
Revision as of 11:50, 9 May 2008
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Actor >> Info >> ReplicationInfo >> TeamInfo >> UnrealTeamInfo >> DMRoster >> xDMRoster >> DMRosterBeatTeam |
- Package:
- XGame
- This class in other games:
This special roster subclass is used to populate an enemy team with the player's selected teammates.
Instance functions
Initialize
function Initialize (int TeamBots)
Overrides: | xDMRoster.Initialize |
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Called immediately after spawning the roster class.
Parameters:
- TeamBots - Number of bots to add.