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Difference between revisions of "UE2:DMRosterBeatTeam (UT2004)"

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(New page: {{infobox class | package = XGame | parent1 = Actor | parent2 = Info | parent3 = ReplicationInfo | parent4 = TeamInfo | parent5 = UnrealTeamInfo | parent6 = DMRoster | parent7 = xDMRoster ...)
 
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This special roster subclass is used to populate an enemy team with the player's selected teammates.
 
This special roster subclass is used to populate an enemy team with the player's selected teammates.
  
==Methods==
+
==Instance functions==
===Initialize===
+
====Initialize====
<uscript>function Initialize(int TeamBots)</uscript>
+
function '''Initialize''' ([[int]] '''TeamBots''')
 +
{| class="list"
 +
|-
 +
! Overrides:
 +
| [[{{samegame|xDMRoster}}#Initialize|xDMRoster.Initialize]]
 +
|}
 
Called immediately after spawning the roster class.
 
Called immediately after spawning the roster class.
; Parameters
+
 
 +
'''Parameters:'''
 
* ''TeamBots'' - Number of bots to add.
 
* ''TeamBots'' - Number of bots to add.

Revision as of 08:34, 19 April 2008

UT2004 xDMRoster >> DMRoster >> UnrealTeamInfo >> TeamInfo >> ReplicationInfo >> Info >> Actor >> DMRosterBeatTeam
Package: 
XGame
This class in other games:
UT2003

This special roster subclass is used to populate an enemy team with the player's selected teammates.

Instance functions

Initialize

function Initialize (int TeamBots)
Overrides: xDMRoster.Initialize

Called immediately after spawning the roster class.

Parameters:

  • TeamBots - Number of bots to add.