Always snap to grid

Difference between revisions of "UE2:DMRosterBeatTeam (UT2004)"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
(testing wikifier output)
m (updated due to changes to class infobox)
Line 1: Line 1:
 
{{infobox class
 
{{infobox class
 
| package = XGame
 
| package = XGame
| parent1 = Actor
+
| parent1 = xDMRoster
| parent2 = Info
+
| parent2 = DMRoster
| parent3 = ReplicationInfo
+
| parent3 = UnrealTeamInfo
 
| parent4 = TeamInfo
 
| parent4 = TeamInfo
| parent5 = UnrealTeamInfo
+
| parent5 = ReplicationInfo
| parent6 = DMRoster
+
| parent6 = Info
| parent7 = xDMRoster
+
| parent7 = Actor
 
}}  
 
}}  
 
This special roster subclass is used to populate an enemy team with the player's selected teammates.
 
This special roster subclass is used to populate an enemy team with the player's selected teammates.

Revision as of 11:50, 9 May 2008

UT2004 Actor >> Info >> ReplicationInfo >> TeamInfo >> UnrealTeamInfo >> DMRoster >> xDMRoster >> DMRosterBeatTeam
Package: 
XGame
This class in other games:
UT2003

This special roster subclass is used to populate an enemy team with the player's selected teammates.

Instance functions

Initialize

function Initialize (int TeamBots)
Overrides: xDMRoster.Initialize

Called immediately after spawning the roster class.

Parameters:

  • TeamBots - Number of bots to add.