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UE2:DamTypeArtilleryShell (UT2004)

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UT2004 Object >> Actor >> DamageType >> VehicleDamageType >> DamTypeArtilleryShell
Package: 
OnslaughtBP

null

Default values[edit]

Property Value
bDelayedDamage True
bDetonatesGoop True
bFlaming True
bThrowRagdoll True
DeathString "%k rained on %o's parade."
FemaleSuicide "%o was killed by an artillery strike."
GibPerterbation 0.15
MaleSuicide "%o was killed by an artillery strike."
VehicleClass Class'OnslaughtBP.ONSArtillery'

Static functions[edit]

GetHitEffects[edit]

static function GetHitEffects (out class<xEmitterHitEffects[4], int VictimHealth)

Overrides: DamageType.GetHitEffects