My program doesn't have bugs. It just develops random features.
UE2:DamTypeAttackCraftMissle (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> DamageType >> VehicleDamageType >> DamTypeAttackCraftMissle |
- Package:
- Onslaught
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Default values
Property | Value |
---|---|
bDelayedDamage | True |
DeathString | "%o couldn't avoid %k's air-to-air missile." |
FemaleSuicide | "%o blasted herself out of the sky." |
MaleSuicide | "%o blasted himself out of the sky." |
VehicleClass | Class'Onslaught.ONSAttackCraft' |
VehicleDamageScaling | 1.5 |
VehicleMomentumScaling | 0.75 |
Static functions
ScoreKill
static function ScoreKill (Controller Killer, Controller Killed)
Overrides: DamageType.ScoreKill