My program doesn't have bugs. It just develops random features.
UE2:DamTypeSpaceFighterMissile (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> DamageType >> VehicleDamageType >> DamTypeSpaceFighterMissile |
- Package:
- UT2k4AssaultFull
- Direct subclass:
- DamTypeSpaceFighterMissileSkaarj
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Default values[edit]
Property | Value |
---|---|
bDelayedDamage | True |
DeathString | "%o couldn't avoid %k's missile." |
FemaleSuicide | "%o blasted herself out of space." |
MaleSuicide | "%o blasted himself out of space." |
VehicleClass | Class'UT2k4AssaultFull.ASVehicle_SpaceFighter_Human' |
Static functions[edit]
ScoreKill[edit]
static function ScoreKill (Controller Killer, Controller Killed)
Overrides: DamageType.ScoreKill