My program doesn't have bugs. It just develops random features.

UE2:DamageTypeImpact (U2)

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U2 Object >> Actor >> DamageType >> DamageTypeImpact

Contents

Package: 
Engine
This class in other games:
U2XMP

null

Default values

Property Value
DeathString "%o was pulverized by %k."
FemaleSuicide "%o was pulverized."
MaleSuicide "%o was pulverized."