My program doesn't have bugs. It just develops random features.
UE2:DamageTypeImpact (U2)
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Object >> Actor >> DamageType >> DamageTypeImpact |
Contents
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Default values
Property | Value |
---|---|
DeathString | "%o was pulverized by %k." |
FemaleSuicide | "%o was pulverized." |
MaleSuicide | "%o was pulverized." |