Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:DamageTypeThermalFlaming (U2XMP)

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U2XMP Object >> Actor >> DamageType >> DamageTypeImpl >> DamageTypeThermal >> DamageTypeThermalFlaming
Package: 
U2
This class in other games:
U2

$Workfile: DamageTypeThermalFlaming.uc $ Created By: Peter Carlson Created On: 8/13/02 12:34a $Revision: 3 $

Properties[edit]

Duration[edit]

Type: float


Static functions[edit]

HandleDamageEffect[edit]

static function HandleDamageEffect (Actor Victim, float Damage, Object.Vector HitLocation)

Overrides: DamageTypeThermal.HandleDamageEffect