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UE2:TerrainInfo (U2XMP)

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(Redirected from UE2:DecoInfo (U2XMP))
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U2XMP Object >> Actor >> Info >> TerrainInfo
Package: 
Engine
This class in other games:
U2, UE2Runtime, UT2003, UT2004

null

Properties[edit]

Property group 'TerrainInfo'[edit]

bNonColliding[edit]

Type: bool

NEW (mwp) Used for water surfaces, etc.

DecoLayers[edit]

Type: array<DecorationLayer>


Inverted[edit]

Type: bool


Layers[edit]

Type: TerrainLayer

Array size: 32


TerrainMap[edit]

Type: Texture


TerrainScale[edit]

Type: Object.Vector


Default value:

Member Value
X 64.0
Y 64.0
Z 64.0

Internal variables[edit]

DecoLayerData[edit]

Type: array<DecorationLayerData>

Modifiers: native, const


DecoLayerDensity[edit]

Type: float

Modifiers: globalconfig


Default value: 1.0

EdgeTurnBitmap[edit]

Type: array<int>

Modifiers: const


FaceNormals[edit]

Type: array<NormalPair>

Modifiers: native, const


HeightmapX[edit]

Type: int

Modifiers: native, const


HeightmapY[edit]

Type: int

Modifiers: native, const


OldHeightmap[edit]

Type: array<byte>

Modifiers: native, const


OldTerrainMap[edit]

Type: Texture

Modifiers: native, const


Primitive[edit]

Type: TerrainPrimitive

Modifiers: native, const


QuadVisibilityBitmap[edit]

Type: array<int>

Modifiers: const


Sectors[edit]

Type: array<TerrainSector>

Modifiers: native, const


SectorsX[edit]

Type: int

Modifiers: native, const


SectorsY[edit]

Type: int

Modifiers: native, const


SelectedVertices[edit]

Type: array<int>

Modifiers: native, const


ShowGrid[edit]

Type: int

Modifiers: native, const


ToHeightmap[edit]

Type: Object.Vector

Array size: 4

Modifiers: native, const


ToWorld[edit]

Type: Object.Vector

Array size: 4

Modifiers: native, const


Vertices[edit]

Type: array<Object.Vector>

Modifiers: native, const


Default values[edit]

Property Value
bStatic True
bStaticLighting True
bWorldGeometry True
Texture Texture'Engine.S_TerrainInfo'

Enums[edit]

ESortOrder[edit]

SORT_NoSort 
SORT_BackToFront 
SORT_FrontToBack 

ETexMapAxis[edit]

TEXMAPAXIS_XY 
TEXMAPAXIS_XZ 
TEXMAPAXIS_YZ 

Structs[edit]

DecoInfo[edit]

Object.Vector Location 
Object.Rotator Rotation 
Object.Vector Scale 
Object.Vector TempScale 
Object.Color Color 
int Distance 

DecorationLayer[edit]

int ShowOnTerrain 
Texture ScaleMap 
Texture DensityMap 
Texture ColorMap 
StaticMesh StaticMesh 
Object.RangeVector ScaleMultiplier 
Object.Range FadeoutRadius 
Object.Range DensityMultiplier 
int MaxPerQuad 
int Seed 
int AlignToTerrain 
ESortOrder DrawOrder 
int ShowOnInvisibleTerrain 

DecorationLayerData[edit]

array<DecoSectorInfo> Sectors 

DecoSectorInfo[edit]

array<DecoInfo> DecoInfo 
Object.Vector Location 
float Radius 

NormalPair[edit]

Object.Vector Normal1 
Object.Vector Normal2 

TerrainLayer[edit]

Texture Texture 
Texture AlphaMap 
float UScale 
float VScale 
float UPan 
float VPan 
ETexMapAxis TextureMapAxis 
float TextureRotation 
Object.Rotator LayerRotation 
Object.Matrix TerrainMatrix