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UE2:DefaultMapListLoader (UT2004)

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UT2004 Object >> Actor >> Info >> MapListLoader >> DefaultMapListLoader
Package: 
xVoting

Class: xVoting.DefaultMapListLoader

The DefaultMapListLoader is used by the VotingHandler to load the list of map names.

Written by Bruce Bickar (c) 2003, Epic Games, Inc. All Rights Reserved

Properties[edit]

Property group 'DefaultMapListLoader'[edit]

bUseMapList[edit]

Type: bool

Modifiers: config


MapListTypeList[edit]

Type: array<string>

Modifiers: config


MapNamePrefixes[edit]

Type: string

Modifiers: config


Internal variables[edit]

UseMapListPropsDisplayText[edit]

Type: string

Modifiers: localized


Default value: "Use MapLists"

UserMapListPropDescription[edit]

Type: string

Modifiers: localized


Default value: "If enabled, the map lists are used instead of showing all map names."

Functions[edit]

Static events[edit]

AcceptPlayInfoProperty[edit]

static event bool AcceptPlayInfoProperty (string PropertyName)

Overrides: Info.AcceptPlayInfoProperty


GetDescriptionText[edit]

static event string GetDescriptionText (string PropName)

Overrides: Info.GetDescriptionText


Other static functions[edit]

FillPlayInfo[edit]

static function FillPlayInfo (PlayInfo PlayInfo)

Overrides: Info.FillPlayInfo


Instance functions[edit]

LoadFromMapList[edit]

function LoadFromMapList (string MapListType, xVotingHandler VotingHandler)


LoadFromPreFix[edit]

function LoadFromPreFix (string Prefix, xVotingHandler VotingHandler)


LoadMapList[edit]

function LoadMapList (xVotingHandler VotingHandler)

Overrides: MapListLoader.LoadMapList