I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:EFFECT_DOME_SAINTPAULS (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> I3DL2Listener >> EFFECT_DOME_SAINTPAULS |
Contents
- Package:
- Legend
- This class in other games:
- UE2Runtime, UT2003, U2XMP, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
EFFECT_DOME_SAINTPAULS
Default values
Property | Value |
---|---|
DecayHFRatio | 0.19 |
DecayLFRatio | 0.1 |
DecayTime | 10.48 |
EchoDepth | 0.12 |
EnvironmentDiffusion | 0.87 |
EnvironmentSize | 50.3 |
HFReference | 2854.4 |
LFReference | 20.0 |
Reflections | -1500 |
ReflectionsDelay | 0.09 |
Reverb | -500 |
ReverbDelay | 0.042 |
RoomHF | -900 |
RoomLF | -1300 |